George Leon

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  1. Steam Name : SonyRoiko Steam ID: STEAM_0:0:39684331 In-Game Level & Rank: 50, platinum vip. State what groups you are in(If you're in any): Head of external affairs, CoTBG (manager) Playtime (2 days minimum, exceptions can be made): 2 weeks, 5 days and 13 hours. Warns (Only 20 Warns Maximum, Exceptions can be made): 1 warn. What can you bring to the Global Occult Coalition: I will be active as much as I can, if possible I will play for 1+ hours everyday. With my activity there will be more people playing the job and bringing people RP experience, also I work better if I am in a team which is the golden rule and I can learn from others by working with them and teamwork is crucial in GOC because operatives must not waste their life without a proper reason and if there are more people on a mission and they are coordinated then there will be a higher chance of success. I can also bring my loyalty to the job as I will always listen to higher up orders and I will never abolish the GOC's five fold missions. Why do you want to join the Global Occult Coalition?: I have had many more encounters with the GOC on the server then before it was added, because of this I got more interested in the job and read lore about it. I think that the GOC is different from other jobs on the server and I have become more and more interested in the job after I got to know them a bit better. I also want to join the GOC because I am a bit bored from playing church and other jobs and I want something new, also I want to learn more about GOC through playing the job. I see like 2 people playing the job daily and I want to fix that by being another person who plays it, if I get that chance. Do you understand that if you break any GOC rules you will be Kicked: I understand that breaking any of the server rules or GOC rules I will be kicked because the job doesn't want people who break rules as that will bring bad reputation to an important job on the server. Please explain the The Seventh Occult War: The Seventh Occult War was a war that occured at the start of WW2. The Ahnerbe Obskurakorps and the Thule Gesselschaft wanted to use the destruction of LTE-0913-EX-Machina to their own advantage for more power obviously. They wanted to use this to complete the Rite of Solomon and become even more powerful. The Allied Occult Initiative fought against them to protect humanity from this disastrous event. The battle was harsh but at the end the Allied Occult Initiative beat the Ahnerbe Obskurakorps. The thought of parathreats and them being weaponized to cause harm to humanity became clearer, so the GOC was formed to save humanity from such events occuring again. What are the Missions of Global Occult Coalition: Survival: It is the GOC's primary mission to uphold the survival of the human race from any paranormal, parascientific and paratemporal threats. This mission surpasses all other missions. Concealment: The GOC will hide the knowledge of parathreats from the general public, as that could cause mass panic and many casualities among the human race. Protection: Individual human beings will be protected whenever possible as to achieve survival, this doesn't not mean only protection of human beings but also GOC operatives. Destruction: The parathreats shall be destroyed whenever possible, no unnecessary risks shall be taken to ensure the survival of the parathreats. Education: The GOC will make effors to expand their knowledge on parathreats, as that will mean they will understand them a bit more and will easily combat them. Why was the Global Occult Coalition founded?: After the Seventh Occult War, the power of the parathreats or humans abusing them became clearer. GOC was formed to protect humanity from those parathreats and ensure survival of the human race. The founding of the GOC was also crucial to ensure no apocalyptic scenario would be made with the use of parathreats or by parathreats themselves. What is the difference between a KTE and a UTE: KTE stands for known threat entity, GOC knows about this threat and they also know how to deal with it and combat it. UTE stands for unknown threat entity, GOC has no knowledge about this threat or very little about it. UTE's are dangerous as GOC does not know how they function or how they can be destroyed. What does the PHYSICS Division specialize in?: They observe, investigate, trackdown and destroy anomalies. They are like the military of the GOC because they carry out different dangerous missions to investigate parathreats and at the end destroy them. The PHYSICS Divison is made from 2 different teams: Assessment teams: They carry out missions which involve the tracking of parathreats and investigating parathreats s0 the strike teams can be called in to destroy them. Assessment teams have an oval shape for their heraldry, they have 3 digits unit identifier starting with 7 and they have no motto. Strike teams: They are there to capture located parathreats and eventually destroy them. The strike teams carry out dangerous missions, so they have the latest technology to protect them. They have a shield shape for their heraldry, 4 digit unit identifiers and also they have a motto. ------------------------------------------------------------- IC Section "RHINO" Serial Number: 74232783/9999 – Real Name: George Mcfly Nationality: Croatian Gender: Male Date of Birth: 14/5/1973 Biographical Information: George Mcfly was born in Varaždin, Croatia. He attended school to the age of 17, once he hit the age of 18 he got a job in the military. He served in the military for 9 years, he got the specialist rank, after that he retired. Because he did not have a job and still had the adventurous spirit he applied at the UN and got a job there, he had some military training and the trainer there noticed he had potential as a UN military unit. On one of his missions he discovered something out of this world and he was scared, the other soldiers joked and laughed at his cowardness. George ran away and reported his sightings to the commander there. At first the commander didn't believe him and shrugged it off, after some medical testings, he was questioned where are the other units because they didn't return, George repeated the story. At last the commander believed him and George was visited by a GOC recruiter, where he was told about the anomalous world and offered a job which he accepted. Career Service Vitae: Croatian military(specialist rank), UN soldier.
  2. Which Rank/tag do you need: SCP group manager What is your RP Name on the server(only use one):George Mcfly
  3. RP Name: George Mcfly Steam Name: SonyRoiko Steam ID: STEAM_0:0:39684331 Playtime and Level (5 days and level 50 minimum): 1 week 1 day 14 hours , level 50. Warns: 0 What is the Department of External Affairs?: The Department of external affairs conceals or rather hides the foundation from the public or in this case the surface. It is tasked with removing/securing any anomalies on the surface or handling with any people that know to much about the foundation existing and are a threat to the foundations secrecy. Its purpose is also to deal with any GOI related stuff such as trying to get their information and that but its main purpose is keeping the foundation a secret and removing any evidence of its existence so nobody interferes with the foundation. Who is the Head of External Affairs?: He is deployed on site to look over Department of External Affairs agents and command FAs. Although commanding is a part of his job but he handles relations with GOIs either be negotiating for their status or trying to get information on them such as their uniforms, their base location and if there are any units still on site. The HoEA can also recruit those said GOIs to become Sigma-66 there can only be 3 Sigma-66 on site and he uses them to the sites advantage, he also can recruit anomalies those become Omega-12 but he needs to be carefull who he chooses so they don't rebel and if he doesn't need them he can either kill them or explode them. What is a GOI?: A GOI is a group or religion seeking to use or pray to the anomalous. Foundation is a GOI on its own because they secure and research anomalies. Some more larger and dangerous or maybe helpfull GOIs are the GOC(they are looking to destroy and kill all anomalous entities), CI(they want to use anomalies so they can build a utopian future where humanity rules over all, but in fact they are a terrorist group who utilise/weaponizes these anomalies to their advantage over the foundation), MC and D or TCS ( they are two groups who only want profit and are willing to sell these anomalies for money lots of it, they use some but most of them are there for the profit), Sarkic cults ( they want to worshipp flesh anomalies and use them to prepare the world for the upcoming of Yaldabaoth their preferred anomaly is SCP-610 known as the flesh that hates), Church of The Broken God (they worshipp mechanical anomalies or use them to rebuild their diety who has been broken in the war of the flesh, the group uses anomalous tech parts and is in possesion of most of them) and the SCP foundation (they are looking to contain and secure these anomalies for research and to keep the world not knowing of their existence). Who does the HoEA anwser to?: The HoEA answers to the O5 council but SD has permission over him so if there is no O5 on site he answers to the SD. What are the duties of a HoEA?: He is there to command his field agents and also his DOEA agents to succesfully hide the site at that area. He uses the FAs to bring anomalies to the site that would otherwise be a potential information leak to the public and would reveal the site. He also deals with GOIs, especially gathering intel on them and dealing with relations amongst them, he uses his FAs if there is no other work to locate their bases or their identities. Sometimes he plans raids on GOIs like I said he uses FAs to gather intel, he then distributes this intel to the SD who in return prepares the MTF for a raid, the raid is only neccesary if the foundation need to retaliate such as raid back or the GOI is in possesion of a dangerous anomaly. What is MTF Sigma-66 and Omega-12? MTF Sigma-66 are captured GOIs converted/recruited to work for the site, he can only have 3 of them at once and must convert them with them being cuffed and them answering willfully and not him forcing them as this will probably make that person more likely to rebel and needed to be put down. MTF Omega-12 is a MTF team made up off captured anomalies, that can be used for foundation, he can only have 2 of this units on site and the same time. The units cannot craft any anomalous grenades without the perms of the O5 these grenades are the 008, cryo ect. But he can still craft normal grenades. He can detonate his nanite explosives at any given time if he wants to get rid of these units but if he wants 1 unit dead he needs to kill him himself or by ordering a nearby MTF unit. Describe the SCP Foundation as a GOI: The foundation is a GOI because they want the anomalous to be kept from the public and not be revealed. They capture different anomalies and secure them in CCs for them to be researched as are they dangerous, how to contain them and what do they do. It is the largest and houses many different anomalies.
  4. +1 His answers to why 913 should be replaced match up. He isn't really known by many, thats why he isn't researched on and doesn't rp that much except only eats. I mean what are you going to research on him if he eats a chair, he eats everything. There isn't much potential with him. Also when he breaches he has a minute of a killing spree, then SD says " SCP-913 is set for termination" because he learnt that 913 is hostile. Reasons for why it should be replaced with SCP 629: - Both TCS and church are in a critical state aswell research of 913, this would open up many new options for all of three: - TCS would obviously want to capture 629 because it is made by dr. wondertaiment and would be a item that would go for alot because church would buy it and also others who want it would buy it so it opens a chance for TCS to auction this vintage robot. - Church would like it so it gives them a reason to go in foundation. Foundation would then want it back so it would attack and not like if you go in 914 and dissasemble it and no one cares because church know only about this objective and others don't rp. - Researchers and SCP-629 would get alot of passiveRP. For example a researcher comes in his cell and does /me takes a part from 629, spawns a gear and carries it back to the lab and then after 2 minutes or more comes back and does /me gives back the part to 629. The SCP could then do for example /me lets out steam or /me starts ticking. - If for example church or TCS does sucessfully capture 629, he could RP with them and see what happens when foundation strikes back. - 629 would be also great for those who want to know how is it like to play 1048 because 1048 stays in his cell and gets to /me commands and that. Because when I played 1048 like 2 were always questioning me in ooc, is it fun to play 1048 and do you get alot of rp. This questions would be answered by playing 629 if not fully then partly. - Also that SCP-629 is a brass robot and the CoTBG is now united church, cogwork would have something to do. Now before somebody says that church and TCS are mostly passiveRP and combatRP isn't the main part. I know that and I don't find anything wrong about that. It is that there will always be 1-2 TCS and 1-2 church on the server now and there will be like 4 civilians, a reporter and one swat unit who doesn't know what he is doing and on some rare occasion a not so braindead mayor who will RP with everyone. Then TCS will be selling the orb anomaly and 1 civilian will be saying in comms let me touch your ball. The other 2 will be afk printing and the 1 left will be somwhere in the subway or with a drug dealer. Then church comes and says everyone come to the church for a preach. The mayor will come others would ask you what are you preaching about then they will say I don't care.
  5. +1 knows rules and he demonstrated them well, also said alot about the rules. Knows what to do and what to not do as 096. would like to see how he would play and act.
  6. +1 Seems to understand the given rules for SCP-1048. Knows what passive rp is.
  7. State your current/most common RP Name: George Mcfly State your current Steam Username: SonyRoiko Provide your SteamID: STEAM_0:0:39684331 State your current in game level(Level 30 required, exceptions can be made): 46 State your current in game rank (User,VIP,Gold VIP etc.) : User State your current playtime in game (2 days required, exceptions can be made): 2 days and 10h How many warnings do you have?(15 warns is the limit, exceptions can be made)You MUST PROVIDE A SCREENSHOT: 0 Do you understand the rules of SCP-RP? (1 sentence is not an answer.): Yes I do. I must not Rdm, NLR… and basically I need to use common sense. I've read them 3 times and when playing I wasn't warned anytimes except once I was teleported for RDM but at the end it was false. Do you understand the basics of 1048? (1 sentence is not an answer.): Yes he is a passive scp like scp-999. He needs to obey orders if threatened by CS or E-11(fear rp). He needs to use gestures to communicate. He collects ears by making friends and then tricking someone which gives him the opportunity to take their ear. Do you understand that PassiveRP is very important in this job and why?: Yes because he isn't like other scps except 999 that can kill or that. He is meant to be passive and friendly. He is meant to go around the foundation and interact with personnel unlike others who wait on a breach and then try to get the most kills. Do you understand the rules of SCP-1048, and are you willing to follow them at all times?(1 sentence is not an answer): I am willing to follow the rules of SCP-1048. I can not go on the surface except if the admin gives me permission. I can only communicate using gestures. I can not taunt other SCPS to kill me. My swep collects ears, to use that my subject needs to crouch and be facing me. I can not use props to build a replica of myself. If I'm cuffed I can't break out of them. I can not open doors that have buttons. I must go by fearRP. PassiveRP is the main part of playing this SCP. If I am trapped by E-11 or CS I need to allow them to cuff me. If I reach the number of required ears I can't spam to an admin. I must avoid interactions with other SCPs as much as I can. Describe how SCP-1048 should act with and around Foundation Personnel: Friendly using different gestures such as jumping and playing with them. Except if an CS or E-11 warns me And says to me to go to my chamber. Also I need to trick people in to crouching. But the main part is being passive. Describe what SCP-1048 does: He plays with people like SCP-999. If he sees an opportunity to grab someones ear or tricks them then he grabs it. When he has enough ears he builds 1048-A and 1048-B. A GOI has breached you out of containment and take you to Gate A, they tell you to come with them, what do you do?: I contact an admin for approval. When one comes if he approves then I follow the GOI or if not I go back.