MrSmig

Member
  • Posts

    15
  • Joined

  • Last visited

About MrSmig

Recent Profile Visitors

284 profile views

MrSmig's Achievements

  1. I was HOMD before, Lost it due to inactivity. The reason I pointed out that large ammo crates aren't worth to craft, and putting it in suggestions, was to not only suggest they have reduced cost and time to create, but so anyone who passes by the suggestions sees it and is made aware, to allow for a little more efficiency in Manufacturing.
  2. Currently, as manufacturing Personnel, making Large Ammo Crates is sorta pointless since it not only costs way too much for how much it has inside of it, but it takes too much time for the same reason. It only has 1.5x as much ammo as Small Ammo Crates, yet takes more than 3 times as much cash and more than double the time. They're just not worth it to make. You'd get twice as much ammo in 1.5 times the time just making small ammo crates. Lowering the price and time it takes to make them would make sense to actually make them.
  3. Manufacturing Personnel are extremely important to allow said armed personnel to survive gas attacks and stay in the battle longer without having to retreat to resupply.
  4. In Game Name: Liam Smig SteamID: STEAM_0:0:89834634 Crafting Table experience level: 125 What job does the Manufacturing Department have on site?: The Manufacturing Department are in-charge and essential for providing any armed personnel with Ammunition and Utilities usually not provided by default, and other tools to help armed units be more effective. do you think you'll be a good fit for the Head of Manufacturing?: I am patient and possess precise awareness of the situation, I am capable of directing my department members and giving them information and advice that will make them the most efficient at their job, whilst also positioning myself calmly in heated areas to provide to the armed personnel as quickly as possible. I have a decent amount of experience with supplying all sorts of items and being Manufacturing Personnel in general, and know what to make in what order to get everything out as quickly and as efficiently as possible.
  5. I'm aware it would be a lot of coding, that's why its unlikely that this will happen. I just find it sort of annoying when you make a supply of a few ammo crate only for them to despawn after like 2 minutes (as Manufacturing Personnel).
  6. Actually, this idea seems slightly unlikely due to what it'd take to get it to store objects in the first place, but again, this is just a suggestion.
  7. Actually I meant as a certain entity that you could potentially store other objects inside, say putting half a dozen gas masks into a box, this would be useful for distributing certain utilities across the facility, and delivering it to other areas, and if you needed something out of it, say, some ammunition, you could take it out. Obviously it would still be a good idea to have the things despawn after some time of being out of the box as to prevent it from being used to bypass the despawn timer that prevents manufacturing personnel from creating such an absurd number of small ammo kits that it makes the 64 bit integer limit seem small.
  8. I have stated about supplying gas masks in the "What job does the Manufacturing Department have on site?" alongside other utilities. Things about leadership, yeah I forgot about that, my bad. Cheers for the honest opinion.
  9. The option for storage boxes (Possibly dispensed via Manufacturing Personnel) would make carrying large amounts of extra ammo and gear significantly easier and more convenient for others to carry. If this does end up getting implemented, it'd be a good idea to have the box "preserve" the items inside it, so Ammo that's inside doesn't despawn like it usually does when its produced by the Crafting Bench.
  10. In Game Name: Liam Smig SteamID: STEAM_0:0:89834634 Crafting Table experience level: 125 What job does the Manufacturing Department have on site?: to supply the armed forces of the foundation with ammunition and extra equipment such as Gas Masks, Explosives, Healing Grenades and other general equipment Why do you think you'll be a good fit for the Head of Manufacturing?: I have notable patience and awareness, with knowing what to make to handle a situation as quickly as possible and locating myself around active areas to provide as much Ammo and other tools as soon as its needed.